creative direction, branding
and user interface design

works: the note

The Note is an experimental game, which was released in 2013, is available for PC, Mac.

Developed by -my former developer alias- Motamot and published by Overdose Caffeine. I was responsible for whole development, including programming, modelling, music / sound fx, and promo materials.

Download free for Win | Mac

A short experiment with a strong focus on player emotions.

In ‘The Note’, you don't know anything about your character. You don't know, what to do, where to go and even, which buttons to use. Run, face images, texts and hear words about a poem and live it. This is the biggest part of the experience, the interaction.. Run through unknown, until you face death.

An experiment on realtime poetry. A story that you can play.